Theoretical and practical aspects of pedagogy and psychology
- Authors:
- Sergei I. Rodzin, Viktoriia V. Bova
- Work direction:
- Глава 1
- Abstract:
- The metaverse is a collective common space for interaction created as a result of the convergence of physical reality and virtual space, including augmented reality and the Internet. The potential of the metaverse in the field of education is of growing interest, and many researchers are exploring ways to improve the effectiveness of student learning, while reducing time and labor costs to ensure the educational process. However, the systemic and technological aspects of providing education through the metaverse remain insufficiently developed. To fill this gap, the paper presents the concept and architecture of the metaverse, combining artificial intelligence technologies, Web3 and blockchain technology to create a learning environment. The existing approaches to the creation of intelligent systems and gamification of learning, as well as some projects for the creation of a metaverse, are analyzed. The purpose of the proposed approach to creating a metaverse is to design a virtual learning space that begins with reflecting the physical world, storing user learning trajectories, knowledge trees in the blockchain, and providing a secure and open community. The main stages of the metaverse development are presented, including cloning, expansion and integration of physical and virtual components, as well as blockchain technologies. It is noted that by now the necessary prerequisites have developed in Russia for the realization of the metaverse as one of the foundations of future education.
- Keywords:
- virtual reality, metaverse, Web3, blockchain technology