List of publications on a keyword: «gaming methods»
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Communicative Business Game as One of the Interactive Methods of Teaching A Foreign Language in a Non-Linguistic University
Book Chapter
Modern educational technologies: Pedagogy and Psychology- Author:
- Olga A. Frolova
- Work direction:
- Глава 7
- Abstract:
- The chapter considers methodological approaches to the development of business communication skills of students of a non-linguistic university in a foreign language based on educational speech situations that allow reconstructing the conditions of business intercultural communication that are significant for educational purposes. In the context of interactive, situational and communicative approach, some stages and features of the development of intercultural business communication are specified. The advantage of a communicative task from a methodological point of view as a stimulus for speech activity and a means of managing the student's speech behavior in a specific situation of intercultural business communication are noted. A business game is characterized as the most effective stage of teaching a foreign language in the field of intercultural business communication; recommendations are given for the use of business games in the educational process of a non-linguistic university. The conceptual foundations of gaming technologies are described and the methodology of their use within the framework of interactive and communicative approaches is substantiated.
- Keywords:
- pedagogical conditions, foreign language, intercultural communication, role play, interactive learning, gaming methods, communication task
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Game forms of learning as a means of developing speaking in elementary school
Book Chapter
Modern educational technologies: Pedagogy and Psychology- Authors:
- Iuliia S. Vasileva, Nina S. Shvaikina
- Work direction:
- Глава 14
- Abstract:
- Research and practical examples demonstrate that game-based forms of learning are not only successfully introduced into the educational process, but can also bring noticeable results in the development of students’ communicative competencies. Game as a natural activity at this age can be the key to increasing interest in learning a foreign language and developing communication skills. Thus, the relevance of our research is determined by the need to search and test effective teaching methods that can maximize the potential of primary school students in the field of learning foreign languages. The development and implementation of game forms of learning, focused on the development of speaking skills, are becoming a response to modern educational challenges. The study contributes to the development of pedagogical science and methods of teaching foreign languages in the context of primary school education. It enriches the theoretical basis for the use of game forms of learning, highlighting their role in stimulating the development of speaking skills in primary schoolchildren.
- Keywords:
- game, gamification, speaking, gaming methods, gaming technologies