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Interactive game as a means of shaping the creative position of a teenager
Book Chapter


- Published in:
- Монография «Interactive game as a means of shaping the creative position of a teenager»
- Authors:
- Svetlana N. Zhdanova 1 , Aleksandra A. Chirkova 2
- Work direction:
- Авторская монография
- Received: 28 January 2019
- Rating:
- Article accesses:
- 3031
- Published in:
- РИНЦ
- APA
For citation:
Zhdanova S. N., & Chirkova A. A. (2019)., 76. Чебоксары: PH "Sreda". https://doi.org/10.31483/a-51
- ВКонтакте
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DOI: 10.31483/r-22130
Abstract
The monograph reveals the theoretical and practical basis for the formation of the creative position of a teenager by means of interactive games in educational organizations, contains a scientific rationale for the content and structure of the concept “creative position of a teenager”, pedagogical potential and classification of interactive games, discloses the conditions for the use of interactive games in working with adolescents.
Proposed for students, undergraduates and graduate students, teachers – researchers interested in the problem.
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