Interactive game as a means of shaping the creative position of a teenager

Book Chapter
DOI: 10.31483/r-22130
Open Access
Монография «Interactive game as a means of shaping the creative position of a teenager»
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Монография «Interactive game as a means of shaping the creative position of a teenager»
Authors:
Svetlana N. Zhdanova 1 , Aleksandra A. Chirkova 2
Work direction:
Авторская монография
Received: 28 January 2019

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3031
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РИНЦ
1 Gzhel State University
2 FSBEI of HE "Orenburg State Pedagogical University"
For citation:
Zhdanova S. N., & Chirkova A. A. (2019)., 76. Чебоксары: PH "Sreda". https://doi.org/10.31483/a-51

Abstract

The monograph reveals the theoretical and practical basis for the formation of the creative position of a teenager by means of interactive games in educational organizations, contains a scientific rationale for the content and structure of the concept “creative position of a teenager”, pedagogical potential and classification of interactive games, discloses the conditions for the use of interactive games in working with adolescents. Proposed for students, undergraduates and graduate students, teachers – researchers interested in the problem.

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